ABOUT ME

ABOUT ME

a female model
a female model
a female model
Selected film and television credits as a Visual Effects Artist (Texturing & Look Development):

Selected film and television credits as a Visual Effects Artist (Texturing & Look Development):

TRON: Ares; Percy Jackson and the Olympians; The Mandalorian & Grogu; Atlas; Avatar: The Last Airbender (Season 1); His Dark Materials (Season 3); Peter Pan & Wendy; Wonka; Predator; Artemis Fowl.
TRON: Ares; Percy Jackson and the Olympians; The Mandalorian & Grogu; Atlas; Avatar: The Last Airbender (Season 1); His Dark Materials (Season 3); Peter Pan & Wendy; Wonka; Predator; Artemis Fowl.
Visual Effects Artist & Art Director
Working across film, fashion & advertising
Visual Effects Artist & Art Director Working across film, fashion & advertising
Timothe is a visual artist and art director working across film, fashion, and advertising. Based in Vancouver and active internationally, his practice bridges high-end visual effects, photography, and constructed image-making.
With a background in feature film and commercial VFX, Timothe brings a deep understanding of light, material, and realism to his work, applying it beyond technical execution to shape atmosphere, narrative, and visual identity. His images are built with restraint and intention, often balancing realism with stylisation to create scenes that feel tactile, cinematic, and lived-in.
Alongside studio work, he develops editorial and commercial imagery for artists, brands, and publications, contributing to campaigns and covers involving global names in music, fashion, and culture. His role often sits between artist, image-builder, and art director guiding projects from early concept through final delivery.
Timothe’s approach is defined by clarity of vision and long-term thinking. Rather than following trends, he focuses on creating images with presence and coherence, designed to resonate across contexts and endure over time.
Timothe is a visual artist and art director working across film, fashion, and advertising. Based in Vancouver and active internationally, his practice bridges high-end visual effects, photography, and constructed image-making.
With a background in feature film and commercial VFX, Timothe brings a deep understanding of light, material, and realism to his work, applying it beyond technical execution to shape atmosphere, narrative, and visual identity. His images are built with restraint and intention, often balancing realism with stylisation to create scenes that feel tactile, cinematic, and lived-in.
Alongside studio work, he develops editorial and commercial imagery for artists, brands, and publications, contributing to campaigns and covers involving global names in music, fashion, and culture. His role often sits between artist, image-builder, and art director guiding projects from early concept through final delivery.
Timothe’s approach is defined by clarity of vision and long-term thinking. Rather than following trends, he focuses on creating images with presence and coherence, designed to resonate across contexts and endure over time.



Selected film and television credits as a Visual Effects Artist (Texturing & Look Development):
TRON: Ares; Percy Jackson and the Olympians; The Mandalorian & Grogu; Atlas; Avatar: The Last Airbender (Season 1); His Dark Materials (Season 3); Peter Pan & Wendy; Wonka; Predator; Artemis Fowl.



Timothe is a visual artist and art director working across film, fashion, and advertising. Based in Vancouver and active internationally, his practice bridges high-end visual effects, photography, and constructed image-making.
With a background in feature film and commercial VFX, Timothe brings a deep understanding of light, material, and realism to his work, applying it beyond technical execution to shape atmosphere, narrative, and visual identity. His images are built with restraint and intention, often balancing realism with stylisation to create scenes that feel tactile, cinematic, and lived-in.
Alongside studio work, he develops editorial and commercial imagery for artists, brands, and publications, contributing to campaigns and covers involving global names in music, fashion, and culture. His role often sits between artist, image-builder, and art director guiding projects from early concept through final delivery.
Timothe’s approach is defined by clarity of vision and long-term thinking. Rather than following trends, he focuses on creating images with presence and coherence, designed to resonate across contexts and endure over time.

clients

clients

clients

Editorial & Platforms




LUCID MONDAY MAGAZINE

Featuring artists including Kaytranada, 808 mafia boss, Benny blanco, ect


SPARQ MAGAZINE

Featuring artists including TYLIL, ray, rakai, reggie, punga, ect


Sheepy & Woolyboy youtube channel

image for social media campain


HOLDR

CGI VISUAL CAMPAIGN FOR WONDAGURL





COMMERCIAL

Commercial



NIKE

Texture work for a campaign via Monumental FX




NIKE

Texture work for a campaign via Monumental FX


BIGbOY

social media campaign


PRADA beauty france

Commissioned work via Art Director Samylacrapule


gertrudegaston

new collection campaign


L'oreal france

Commissioned work via Art Director Samylacrapule


HANA AMANI JEWELRY

full brand visual branding


vamp advanced

product ggi campaign

MUSIC & ARTISTS

KEKE PALMER

cgi album cover


Gurinder Gill

cover single

WONDAGURL

cgi visual for mersh campaign


AIROD

cgi video clip


whippedcream

cover single


tisoki

mutltiple cover work


pnl

Texture work on assets for the PNL tour


TRYM

Texture work on assets for the Millennium tour


JUXGER

collab editorial work


TRENTXMADISON

collab editorial work


Madalen Duke

single cover editing


shamlo

album cover editing


pirapus

single covers


joy

single cover